現在少しずつXcode 8&Swift 3の対応を行なっています
その時に対応したときのメモです
他にもあればどんどん追記していこうと思います
//info.plistに必要なPrivacyを追加
Privacy – Camera Usage Description
Privacy – Photo Library Usage Description
// 多言語対応の場合は、各言語のInfoPlist.stringsに追加
NSCameraUsageDescription = “Take a photo”;
NSPhotoLibraryUsageDescription = “Save a photo”;
//--- Before ---// image.drawInRect(rect) //--- After ---// image.draw(in: rect)
//--- Before ---// UIViewAnimationOptions.CurveEaseOut //--- After ---// UIViewAnimationOptions.curveEaseOut
//--- Before ---// UIGestureRecognizerState.Began UIGestureRecognizerState.Changed UIGestureRecognizerState.Ended //--- After ---// UIGestureRecognizerState.began UIGestureRecognizerState.changed UIGestureRecognizerState.ended
//--- Before ---// imageView.contentMode = UIViewContentMode.ScaleAspectFit //--- After ---// imageView.contentMode = UIViewContentMode.scaleAspectFit
//--- Before ---// imageView.userInteractionEnabled = true //--- After ---// imageView.isUserInteractionEnabled = true
//--- Before ---// CGPointZero //--- After ---// CGPoint.zero
//--- Before ---// cardView.transform = CGAffineTransformIdentity //--- After ---// cardView.transform = CGAffineTransform.identity
//--- Before ---// let delay = 1.0 * Double(NSEC_PER_SEC) var time = dispatch_time(DISPATCH_TIME_NOW, Int64(delay)) dispatch_after(time, dispatch_get_main_queue(), { //処理 }) //--- After ---// let dispatchTime: DispatchTime = DispatchTime.now() + Double(Int64(1.0 * Double(NSEC_PER_SEC))) / Double(NSEC_PER_SEC) DispatchQueue.main.asyncAfter(deadline: dispatchTime, execute: { //処理 })
//--- Before ---// CGContextAddQuadCurveToPoint(context, previousPoint1.x, previousPoint1.y, mid2.x, mid2.y) //--- After ---// context?.addQuadCurve(to: CGPoint(x: mid2.x, y: mid2.y), control:CGPoint(x: previousPoint1.x, y: previousPoint1.y) )
//--- Before ---// for var i = 1; i <= extraCount; i += 1 { } //--- After ---// for i in 1 ... extraCount { }
//--- Before ---// //@IBOutlet weak var myWebView: UIWebView! myWebView.load(data!, mimeType: "text/html", textEncodingName: "utf-8", baseURL: URL()) //--- After ---// myWebView.load(data!, mimeType: "text/html", textEncodingName: "utf-8", baseURL: URL(string: "/")!)
//--- Before ---// CGContextEOFillPath(context) //--- After ---// context?.fillPath(using: CGPathFillRule.winding) // または context?.fillPath(using: CGPathFillRule.evenOdd)
//--- Before ---// let request = NSFetchRequest() //--- After ---// let request: NSFetchRequest<NSFetchRequestResult> = NSFetchRequest()
//--- Before ---// let results: NSArray! = try managedObjectContext.fetch(request) //--- After ---// let ret = try managedObjectContext.fetch(request) let results = NSArray(array: ret)
//--- Before ---// CGPathMoveToPoint(curvedPath, nil, startPos.x, startPos.y) //--- After ---// curvedPath.move(to: CGPoint(x: startPos.x, y: startPos.y))
//--- Before ---// CGPathAddCurveToPoint(curvedPath, nil, startPos.x, startPos.y - height, targetPos.x, startPos.y - height, targetPos.x, targetPos.y) //--- After ---// curvedPath.addCurve(to: CGPoint(x: startPos.x, y: startPos.y - height), control1: CGPoint(x: targetPos.x, y: startPos.y - height), control2: CGPoint(x: targetPos.x, y: targetPos.y))
//--- Before ---// UIView.beginAnimations("flip", context: nil) //〜 UIView.commitAnimations() override func animationDidStop(anim: CAAnimation, finished flag: Bool) { } //--- After ---// UIView.beginAnimations("flip", context: nil) //〜 UIView.setAnimationDelegate(self) UIView.commitAnimations() func animationDidStop(_ anim: CAAnimation, finished flag: Bool) { }
//--- Before ---// CGContextAddArcToPoint(context, rect.minX, rect.minY, rect.midX, rect.minY, r) //--- After ---// context?.addArc(tangent1End: CGPoint(x: rect.minX, y: rect.minY), tangent2End: CGPoint(x: rect.midX, y: rect.minY), radius: r)
//--- Before ---// self.navigationController?.popViewController(animated: true) //--- After ---// let _ = self.navigationController?.popViewController(animated: true)
//--- Before ---// DispatchQueue.global(priority: DispatchQueue.GlobalQueuePriority.default).async(execute: { }) //--- After ---// DispatchQueue.global().async(execute: { })